
The new “sumner” and “stroh” are both very appropriate terms for my blog, but that’s not why I chose them. If you know me, you know I love to make stuff. If you don’t know me, you probably don’t know what I mean by that. I do love to make stuff and I have a huge collection of things I’ve made in the past.
The things I made in the past were used in the past. What I made were used in the past. I might be the first person to think of it like this, but I wasnt the first person to make a video game with a time loop.
This may be the best example of it. I made a game called Sumner and Stroh. It was originally released on Amiga in 1996. The game was only released in Japan, but I felt that the timing was right for a time loop. It got a lot of press because of its time loop.
The game is only out in English now, but it was originally a Japanese game, so it looks like Sumner and Stroh was the first (and only) time loop game, and it got a lot of press. I remember seeing the video of it in the paper. It has a good amount of gameplay, but it was just the beginning of a new genre of games.
It’s great that Sumner and Stroh is only out in English. I’m not sure if it will ever see the light of day in Australia, but I’m sure it will be out around here eventually. I can honestly say that I didn’t want a time-looping game when I was working on my own games.
Sumner and Stroh is the first time-looping game, meaning you can play as either Sumner or Stroh. The difference between the two is one is a time-looper and the other is a time-stuffer. The game is played in a similar way to those of the classics of the time-looping genre, in which you use a virtual time machine to play in time with events that have happened in the past.
This is a game where you can spend one minute in a place and then jump back to the present to play as either Sumner or Stroh. The game features a time-stamping system so you can instantly jump in and out of different timelines. For example, if you play as Sumner, you can immediately jump to the present to kill the Time-Stuffer. Then, you can immediately jump back to the past to kill the Time-Stuffer.
Sumner’s game can be played in any time period of your choosing. The only restriction is that you can only play as Sumner or Stroh at the present. If you get bored of that, you can play as either Sumner or Stroh at a time period where you’ve never been.
The thing about the Time-Stuffer is that it appears to be a one-man army. Its only real weakness is that it requires you to be near a certain location in order to kill it. This is mitigated somewhat by the fact that you can jump into two different timelines, so you can kill Stroh and Sumner at the same time without any lag.
Sumner and Stroh are two of the best fighters in the game, and each time we play them, they are constantly in the thick of battle. They are the only two fighters that are able to do this because they both have a weakness that only Sumner and Stroh have. Sumner has to be near a certain location in order to kill it, but then again, Stroh has to be near a certain location in order to kill it as well.